![]() ![]() This free roaming nature makes the game surprisingly compelling there are lots of bits and bobs to discover in each location.īecause of this, you'll find yourself going off the beaten path a lot. Yes, you could progress the main thread by going over there, but there's this whole other area right here with who knows what inside. It doesn't take long for you to deviate from the main mission your journal will quickly fill with a handful of secondary objectives. What unfolds is a fairly straightforward traipse through some sizeable open environments as you scan flora and fauna, defend yourself against hostile creatures, and hunt for materials and secrets. Naturally, you're ill-equipped for the task at hand. Of course, things aren't quite as simple as that, and you'll become involved in a wider mystery about a previous civilisation and a huge tower off in the distance. It's your job to scope the place out by exploring the land, getting acquainted with the local wildlife, and gathering local resources. The company has sent you to some far-flung planet named AR-Y 26 in hopes it could serve as a new home for humanity. The dubious nature of Kindred will be referred to several times, and it's a gag that doesn't really go anywhere. ![]() The game's best joke is that Kindred Aerospace, your employer, is the fourth best interstellar exploration company. ![]() It's fair to say this sci-fi action adventure isn't taking itself very seriously, but don't expect to be bowled over by its attempts at comedy. With plenty of banjo and slide guitar riffs, you'll get an idea of what to expect from this game before you even push a button. As you fire up Journey to the Savage Planet, its theme music begins to play. ![]()
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